Question
I have a SwiftUI view that takes in an EnvironmentObject called appModel
. It
then reads the value appModel.submodel.count
in its body
method. I expect
this to bind my view to the property count
on submodel
so that it re-
renders when the property updates, but this does not seem to happen.
Is this a bug? And if not, what is the idiomatic way to have views bind to nested properties of environment objects in SwiftUI?
Specifically, my model looks like this...
class Submodel: ObservableObject {
@Published var count = 0
}
class AppModel: ObservableObject {
@Published var submodel: Submodel = Submodel()
}
And my view looks like this...
struct ContentView: View {
@EnvironmentObject var appModel: AppModel
var body: some View {
Text("Count: \(appModel.submodel.count)")
.onTapGesture {
self.appModel.submodel.count += 1
}
}
}
When I run the app and click on the label, the count
property does increase
but the label does not update.
I can fix this by passing in appModel.submodel
as a property to
ContentView
, but I'd like to avoid doing so if possible.
Answer
Nested models does not work yet in SwiftUI, but you could do something like this
class SubModel: ObservableObject {
@Published var count = 0
}
class AppModel: ObservableObject {
@Published var submodel: SubModel = SubModel()
var anyCancellable: AnyCancellable? = nil
init() {
anyCancellable = submodel.objectWillChange.sink { [weak self] (_) in
self?.objectWillChange.send()
}
}
}
Basically your AppModel
catches the event from SubModel
and send it
further to the View
.
Edit:
If you do not need SubModel
to be class, then you could try something like
this either:
struct SubModel{
var count = 0
}
class AppModel: ObservableObject {
@Published var submodel: SubModel = SubModel()
}